Using Machines
useMachine
Composable. Wraps a MachineConfig in Vue reactivity and exposes a rich API.
ts
function useMachine<TState, TEvent, TContext>(
config: MachineConfig<TState, TEvent, TContext>,
options?: UseMachineOptions,
): MachineInstance<TState, TEvent, TContext>Options
| Option | Type | Default | Description |
|---|---|---|---|
historyLimit | number | 50 | Maximum entries kept in history; oldest are dropped when exceeded (FIFO) |
persist.key | string | — | localStorage key for snapshot persistence |
persist.storage | Storage | localStorage | Custom storage backend (e.g. sessionStorage) |
Return value
| Property | Type | Description |
|---|---|---|
state | Readonly<Ref<TState>> | Current state — reactive |
context | Readonly<Ref<TContext>> | Current context — reactive |
send | (event: TEvent | EventObject<TEvent>) => Promise<void> | Queue an event; resolves after the transition completes |
matches | (query) => boolean | Check current state or region state (see below) |
can | (event: TEvent) => boolean | true if the event would trigger a transition (guard evaluated synchronously) |
history | Readonly<Ref<TransitionRecord[]>> | Past transitions, newest last |
isDone | ComputedRef<boolean> | true when the current state has type: 'final' |
snapshot | ComputedRef<MachineSnapshot> | Serializable snapshot of { state, context, history } |
restore | (snapshot: MachineSnapshot) => void | Restore state from a snapshot without running guards or actions |
send() — event queue
Events are processed sequentially. Calling send() multiple times in the same tick queues all events and runs them one after the other. Each send() returns a Promise that resolves after that specific event is fully processed (including async actions).
ts
// Safe to call in rapid succession — no race conditions
await send('SUBMIT')
// state is 'loading' here
send('SUCCESS') // queued, not awaited
send('FAIL') // also queued — but 'FAIL' will be ignored because 'SUCCESS' ran firstmatches() — checking state
ts
// Simple string
matches('loading') // true if state === 'loading'
// Array — any of the states
matches(['idle', 'error']) // true if state === 'idle' OR 'error'
// Object — check a parallel region
matches({ validation: 'invalid' }) // true if region 'validation' is in 'invalid'can() — checking transitions
can() evaluates the guard synchronously without side-effects. Use it to enable/disable buttons:
ts
const { can } = useMachine(loginForm)
// In template
// :disabled="!can('RETRY')"Important: Guards used with
can()must be synchronous and free of side-effects. This is a deliberate contract —can()is called reactively and must not trigger async operations.
Persist — snapshot to localStorage
ts
const { state, send } = useMachine(checkoutMachine, {
persist: { key: 'checkout' },
})
// On mount: snapshot is restored from localStorage
// On every transition: snapshot is saved to localStorageThe snapshot includes state, context, and history. On the server (typeof window === 'undefined') persist is silently disabled.
ts
// Custom storage
const { send } = useMachine(machine, {
persist: { key: 'my-key', storage: sessionStorage },
})Full example — login form
vue
<script setup lang="ts">
import { defineMachine, useMachine } from 'vue-state-machine'
import type { Action, Guard } from 'vue-state-machine'
type Ctx = { attempts: number; error: string | null }
type Ev = 'SUBMIT' | 'SUCCESS' | 'FAILURE' | 'RETRY'
const resetError: Action<Ctx, Ev> = () => ({ error: null })
const incrementAttempts: Action<Ctx, Ev> = (ctx) => ({ attempts: ctx.attempts + 1 })
const canRetry: Guard<Ctx, Ev> = (ctx) => ctx.attempts < 3
const loginMachine = defineMachine<'idle' | 'loading' | 'error' | 'success', Ev, Ctx>({
id: 'login',
initial: 'idle',
context: { attempts: 0, error: null },
states: {
idle: { on: { SUBMIT: { target: 'loading', actions: [resetError] } } },
loading: {
on: {
SUCCESS: { target: 'success' },
FAILURE: { target: 'error', actions: [incrementAttempts] },
},
},
error: { on: { RETRY: { target: 'idle', guard: canRetry } } },
success: { type: 'final' },
},
})
const { state, context, send, can, isDone } = useMachine(loginMachine)
async function submit() {
await send('SUBMIT')
try {
await api.login()
send('SUCCESS')
} catch (e) {
send({ type: 'FAILURE', message: String(e) })
}
}
</script>
<template>
<form @submit.prevent="submit">
<p v-if="state === 'error'">Failed. Attempts: {{ context.attempts }}/3</p>
<button type="submit" :disabled="state === 'loading'">Login</button>
<button v-if="state === 'error'" @click="send('RETRY')" :disabled="!can('RETRY')">Retry</button>
<p v-if="isDone">Logged in!</p>
</form>
</template>